The home version features an original story campaign, Dream Duel Story, and online multiplayer, and supports cross-save functionality between the PS3 and Vita versions. By building the Climax Gauge with attacks, players can perform powerful Impact Skill attacks, and can also use Blast Icons to perform Blast Attacks, allowing them to escape from combos. After an assist character is summoned, players need to rebuild their support gauge before they can summon them again. Fighting uses three main attack buttons: weak, medium, and strong, along with a support button used for summoning a player's assist character.
The updated version's theme song is "ID" by LiSA.ĭengeki Bunko: Fighting Climax is a two-dimensional fighting game, in which two players fight against each using both a playable fighter character and an assist character. The updated version was released on PlayStation 3, PlayStation 4 and PlayStation Vita in December 2015 only in Japan.
The update contains additional characters and more balanced gameplay. The game's theme song is "Belief" by Mami Kawada.Īn updated version of the game, titled Dengeki Bunko: Fighting Climax Ignition ( 電撃文庫 FIGHTING CLIMAX IGNITION, Dengeki Bunko Faitingu Kuraimakkusu Igunishion), was released in July 2015. The console version was released in North America and Europe in October 2015. The game was first released in Japanese arcades in March 2014, and later released on PlayStation 3 and PlayStation Vita on November 13, 2014. The game celebrates the 20th anniversary of ASCII Media Works' Dengeki Bunko imprint, featuring various characters from light novels published under the imprint.
She’s the only female who feels sympathy of Hyde’s troubled live of handling In-Birth girls (Wagner doesn’t count)įollowing the route of Examu & Square-Enix releasing Million Arthur Arcana Blood to the West on PC only, Sega & Dengeki should follow the same on Dengeki Ignition’s West port.Dengeki Bunko: Fighting Climax is a 2D arcade fighting game developed by Ecole Software and French Bread and published by Sega. Her staff got infuse with an enhanced dose of In-Birth power, even Yukina aware how dangerous the power could be & might need help to extract & remove the power before it affects her city, caught Hilda’s attention, just as some Night Blade’s expertises like Linne & Seth warned about.
Depicted as an intern in Mid-School class 3, w/ Kojou made a cameo in her ending, just to pick her up home after intern. * Yukina: Strike the Blood S3 still airing til September 25 this year, w/ “Blood & Emotion -Again-“ as her main theme.
UNICLR being released in Early 2020 & has Nintendo Switch port aside PS4 & later PC, befitting Akira’s “You are 20 years too early!” catchphrase & his previous appearance in Project X Zone Final Showdown -Again- as his main theme, befitting UNICLR’ status as a final update Vakyria Chronicles’ Selvaria won’t fit well w/ UNI’s modern timeline, thus Akira is the only choice & make him the only fighter who isn’t magic-based character in UNI being a nod his Arcade story, even Akatsuki recognize the fighting style from his age since he met Akira’s ancestor, while Enkidu fought Akira in normal life prior becoming an In-Birth. Sega published the original/Exe:Late Arcade port before being handed to ArcSys, while still also handle the Arcade ports since Exe:Late. * Akira: Virtua Fighter trademark renewed a year ago. Unless French-Bread (& also ArcSys for extra help) contacts both Sega & Dengeki to include 2 guests from respective latter companies (1 Sega (currently only Akira can fit in) & 1 Dengeki) to UNICLR, either as Bases or DLCs, should the licensing renewal succeed.